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Risk of rain 2 lunar items tier list reddit
Risk of rain 2 lunar items tier list reddit











risk of rain 2 lunar items tier list reddit

10% (+10% per stack) chance to bleed an enemy for 240% base damage.Requirements: Discover 10 unique white items.Deal +75% (+75% per stack) damage to enemies above 90% health.After standing still for 2 seconds, create a zone that heals for 4.5% (+2.25% per stack) of your health every second to all allies within 3m (+1.5m per stack).There is no surefire way to guarantee 3 fails in a row, you simply have to get lucky (or rather, unlucky). Notes: Shrines of Chance look like THIS and can be found on any map.Requirements: Fail the Shrine of Chance 3 times in a row.Increases movement speed by 14% (+14% per stack).Your attacks have a 10% (+10% per stack) chance to 'Critically Strike', dealing double damage.

RISK OF RAIN 2 LUNAR ITEMS TIER LIST REDDIT PLUS

  • Killing an enemy spawns a healing orb that heals for 8 plus an additional 2% (+2% per stack) of max health.
  • "As is, you need 16 for 70% reduction, 27 for 80%, 38 for 85%, 60 for 90%, 127 for 95%, over 327 for 98%, over 661 for 99%, and over 6665 sad teddy bears to have a 99.9% chance to block incoming damage."
  • Notes: Interesting statistics on the stacking algorithm.
  • Notes: The stacking for this item appears to be more complex than simply +15% per stack, and I have been given an algorithm for determining the actual effectiveness of the item.
  • risk of rain 2 lunar items tier list reddit

    15% (+15% per stack) chance to block incoming damage.Increases attack speed by 15% (+15% per stack).Can have up to 1 (+1 per stack) allies at a time. Every 60 seconds (-50% per stack), gain a random Void ally.Upon death, this item will be consumed and you will return to life with 3 seconds of invulnerability, and all of your items that can be corrupted will be.Upgrades 3 (+3 per stack) random items to items of the next higher rarity at the start of each stage.5% (+5% per stack) chance on hit to root enemies for 1 second (+1 second per stack).While you have a shield, hitting an enemy fires a missile that deals 40% (+50% per stack) total damage. Gain a shield equal to 10% of your maximum health.Upon hitting an enemy above 90% health, spawn a lava pillar in a 12m (+2.4m per stack) radius for 350% (+280% per stack) base damage.Add +1 (+1 per stack) charge of your Special skill.Corrupts all Runald's Bands and Kjaro's Bands (Not confirmed, just my best guess.).Lasts 5 seconds before collapsing, dealing 100% (+100% per stack) total damage. Hits that deal more than 400% damage also fire a black hole that draws enemies within 15m into its center.25% chance to fire lightning for 60% total damage up to 3 (+3 per stack) times.A hidden cache containing an item (60% chance for a white tier item, 30% chance for green tier item, and 10% chance for red tier item.) will appear in a random location on each stage.Heals for 2% (+2% per stack) of your health every second while sprinting.Your attacks have a 0.5% (+0.5% per stack) chance to instantly kill a non-Boss enemy.10% (+10% per stack) chance to collapse an enemy for 400% base damage.Recharges after 15 seconds (-10% per stack). Sometimes that negative effect is just that it "corrupts" your other items, meaning it replaces all of your existing and future copies of another item. They are akin to Lunar items, in that most have a positive and negative effect. All Void tier items are "corrupted" versions of other items.













    Risk of rain 2 lunar items tier list reddit